Fun with Excel #19 – Defending the World Cup

The World Cup is undoubtedly one of the most prestigious tournaments in all of sports. Although the competition has been held 21 times since its debut in 1930, only eight national teams have won it: Brazil (5 times), Germany (4), Italy (4), Argentina (2), France (2), Uruguay (2), England (1), and Spain (1). Only twice has a World Cup champion successfully defended the title (Italy in 1938 and Brazil in 1962). This is not too surprising, given that the tournament is held once every four years, which can be a lifetime in professional sports.

Summary of World Cup Results, 1930–2018
Points Per Game for Defending Champions (Red Bars = Eliminated in the First Round / Group Stage)

The above charts show the performance of every defending champion since 1930, as well as their average points per game (Win = 3 points, Draw = 1 point, Loss = 0 points). Interestingly, since the World Cup expanded to 32 teams in 1998, the defending champion has lost in the group stage (i.e. failed to reach the knockout stage) in four out of the last six World Cups, including the last three tournaments.

One potential explanation for these early exits is the increase in competition over the last 20 years, both from the higher number of teams participating in the World Cup, as well as the rise in overall skill levels which has led to more parity among nations. Even so, out of the four most recent instances where the defending champions were eliminated in the group stage (France in 2002, Italy in 2010, Spain in 2014, and Germany in 2018), all four countries entered their respective World Cups ranked in the top 20% of all teams. On top of that, all of them had favorable groups from which they were expected to advance. So who suffered the worst group stage exit from a defending champion?

A Slight Detour on Methodology

To analyze each team’s performance, I not only examined their win/loss records, but also how they played relative to expectations. I accomplished the latter by comparing each defending champion’s Elo rating to the ratings of all the nations competing in World Cup. I also compared each team’s Elo to the ratings of the other three nations in its group to determine how difficult it would be for each team to advance from the group stage.

Used widely across sports, board games, and video games, the Elo rating system calculates the relative skill of players (or teams) based on match outcomes.

After every game, the winning player takes points from the losing one. The difference between the ratings of the winner and loser determines the total number of points gained or lost after a game. In a series of games between a high-rated player and a low-rated player, the high-rated player is expected to score more wins. If the high-rated player wins, then only a few rating points will be taken from the low-rated player. However, if the lower-rated player scores an upset win, many rating points will be transferred.

Wikipedia

In soccer, the rating system is further modified to account for the goal difference of the match, such that a 7–1 victory will net more rating points than a 2-1 win. Thus, we expect nations with higher pre-World Cup Elo ratings to perform better than those with lower ratings, which the chart below illustrates.

The relationship isn’t perfect, but we can see that teams with higher Pre-World Cup Elo ratings tend to perform better during the tournament

We’re more interested in the outliers on the right side of the chart, so without further adieu, here is my ranking for the “worst of the worst” World Cup defenses.

The Hall of Shame

4. Italy (2010): 0W/2D/1L, -1GD

Italy entered the tournament with the sixth highest Elo (1938), 142 above the average of 1796
Italy had the fifth easiest group (out of eight) in the first stage of the tournament

In 2010, Italy (1938 Pre-WC Elo) drew Paraguay 1–1 (-14 Elo), drew New Zealand 1–1 (-24 Elo), and lost to Slovakia 2–3 (-50 Elo) in Group F, for a cumulative loss of 88 Elo. In doing so, it gained the dubious honor of being the only defending champion to be eliminated in the first round twice (1950 was the first time). That said, compared to other early exits, this one was slightly more forgivable. For one, Italy entered the World Cup ranked sixth by Elo, by far the weakest of the four most recent defending champions that failed to advance past the group stage. Italy also had the fifth easiest group (out of the initial eight), the only defending champion to start off in the bottom half of group difficulty.

3. Spain (2014): 1W/0D/2L, -3GD

Spain entered the tournament with the second highest Elo (2109), 267 above the average of 1842
Spain had the third easiest group (out of eight) in the first stage of the tournament

In 2014, Spain (2109 Pre-WC Elo) lost to the Netherlands 1-5 (-75 Elo) in a re-match of the 2010 Finals, lost to Chile 0-2 (-57 Elo), and beat Australia 3-0 (+16 Elo) in Group B, for a cumulative loss of 116 Elo. Spain entered the World Cup with the second highest Elo overall and played in the third easiest group, but still found themselves mathematically eliminated after only two games, the quickest exit for a defending champion since Italy in 1950 tournament. Pretty embarrassing, but still not enough to make our Top 2…

2. Germany (2018): 1W/0D/2L, -2GD

Germany entered the tournament with the second highest Elo (2077), 249 above the average of 1828
Germany had the second easiest group (out of eight) in the first stage of the tournament

In 2018, Germany (2077 Pre-WC Elo) lost to Mexico 0-1 (-47 Elo), beat Sweden 2-1 (+14 Elo), and lost to South Korea 2-3 (-80 Elo) in Group F, for a cumulative loss of 113 Elo. For the first time since 1938, Germany did not advance past the first round. Although this remarkable streak was bound to end at some point, almost no one would have thought that 2018 would be the year. After all, Germany entered the World Cup with the second highest Elo and also played in the second easiest group.

Unlike the Spanish team in 2014, which appeared to be on its last legs after a remarkable run from 2008 to 2012 during which it won back-to-back European titles and a World Cup, the German team was seemingly still near the height of its powers. Indeed, their early “exit at group stage was greeted with shock in newspapers around the world,” according to The Guardian.

1. France (2002): 0W/1D/2L, -3G

France entered the tournament with the highest Elo (2096), 274 above the average of 1822
France had the easiest group (out of eight) in the first stage of the tournament

In 2002, France (2096 Pre-WC Elo) lost to Senegal 0-1 (-54 Elo), drew Uruguay 0-0 (-19 Elo), and lost to Denmark 0-2 (-61 Elo) in Group A, for a cumulative loss of 134 ELO. Shockingly, the French failed to win a single match despite starting the World Cup with the highest Elo and playing in the easiest group. Perhaps more embarrassing, the team bowed out without scoring a single goal, good enough for the worst performance ever by a defending champion.

An Important Caveat

Of course, one should never draw conclusions solely from data, because knowing the context surrounding the data is just as crucial. As Gareth Bland rightly points out in his article detailing the story behind France’s failure in the 2002, several factors contributed to the team’s early exit besides mere under-performance:

  1. France’s star player, Zinedine Zidane, regarded as one of the greatest players of all time, injured himself in a friendly less than a week before the team’s first match against Senegal. He returned for France’s third match against Denmark, but was clearly not 100%.
  2. Thierry Henry, considered one of the best strikers to ever play the game, committed a poor challenge in the second match against Uruguay and received a red card. Although France managed to scrape a tie while down one man, Henry was forced to miss the third match because of the red card.
  3. Many members of France’s old guard like Marcel Desailly, Frank Leboeuf, and Youri Djorkaeff were pushing their mid-thirties. Although not old by any stretch of the imagination, they were undoubtedly past their prime as players.
  4. On the other hand, the team’s younger players like Patrick Vieira, Sylvain Wiltord, and Henry found themselves mentally and physically exhausted after a successful but grueling campaign with their domestic club Arsenal.

While none of these reasons should pass as excuses (after all, other teams had to deal with injuries and fatigue as well), this perfect storm of events helps to explain why France so drastically under-performed relative to their Elo rating. As Bland writes, the team’s “return home was not met with disgrace…Rather, it was an acknowledgement that some legs had got tired, while some needed to be moved on, while those of the maestro must just be left to heal.”

Lessons Learned?

One last observation is that none of the four defending champions won their opening matches (Italy drew, and the other three lost). With every match being so critical to advancing, a poor start likely put a tremendous amount of pressure on the defending champions and affected their remaining two matches. Perhaps the defending champions failed because of their relatively easy groups, which led them to become complacent going into the first match. In that case, the biggest takeaway is to not be overconfident, advice that I hope team France will heed going into Qatar 2022.

As always, you can find my work here.

Fun with Excel #16 – Rigging Live Draws: The Emirates FA Cup

The Fifth Round Draw of the 2016/17 Emirates FA Cup was rigged.

Bold statement (literally), although that sentence probably meant nothing to anyone who doesn’t follow English Football (re: soccer) and the FA Cup in particular.

A quick introduction to the FA Cup competition, courtesy of Wikipedia (emphasis mine):

The FA Cup, known officially as The Football Association Challenge Cup, is an annual knockout association football competition in men’s domestic English football. First played during the 1871–72 season, it is the oldest association football competition in the world. For sponsorship reasons, from 2015 through to 2018 it is also known as The Emirates FA Cup.

The competition is open to any eligible club down to Levels 10 of the English football league system – all 92 professional clubs in the Premier League and the English Football League (Levels 1 to 4), and several hundred “non-league” teams in Steps 1 to 6 of the National League System (Levels 5 to 10). The tournament consists of 12 randomly drawn rounds followed by the semi-finals and the final. Entrants are not seeded, although a system of byes based on league level ensures higher ranked teams enter in later rounds – the minimum number of games needed to win the competition ranges from six to fourteen.

In the modern era, only one non-league team has ever reached the quarter finals, and teams below Level 2 have never reached the final. As a result, as well as who wins, significant focus is given to those “minnows” (smaller teams) who progress furthest, especially if they achieve an unlikely “giant-killing” victory.

It’s no secret that when it comes to the FA Cup, “giant-killing” victories are more exciting to the average viewer, and therefore better for TV ratings. Therefore, the tournament organizers are incentivized to create as many “minnow-giant” match-ups as possible. Specifically, this means matching up teams from the top level of the English football league system (more commonly known as the English Premier League, or EPL) with teams from lower levels (2nd Tier = Championship, 3rd Tier = League One, 4th Tier = League Two, 5th Tier = National League, etc.) While match-ups in the first 12 rounds of the tournament are determined using “randomly drawn” balls, it has been shown that such live draw events can be effectively rigged by cooling or freezing certain balls.

This year’s FA Cup Fifth Round Draw provided an interesting case study to test the rigging hypothesis, because out of the 16 teams going into the Fifth Round, 8 of them were from the EPL (Tier 1), while the remaining 8 were all from lower divisions. Coincidentally, the 8 EPL teams just happened to get drawn against the 8 non-EPL teams, conveniently leading to the maximum number of 8 “minnow-giant” match-ups. This result should seem suspicious even if you are not familiar with probability theory, but to illustrate just how unlikely such a result is, I will walk through the math.

In order to calculate the probability of the aforementioned result, we first need to figure out the total number of match-ups (i.e. pairs) that can be arranged among a group of 16 teams. As with most problems in mathematics, there is more than one solution, but perhaps the most intuitive one is this: Take one of the 16 teams at random. That first team can be paired up with 15 possible other teams. After a pair is made, 14 teams will remain. Again, we take one of the 14 teams at random. This team can be paired up with 13 possible other teams. By repeating this logic, we see that there are a total of 15x13x11x9x7x5x3x2x1=2,027,025 unique pairs. It turns out that mathematicians already have a function that simplifies this exact result: the double factorial (expressed as n!!). Therefore, we can generalize that for any group of objects, the number of unique pairings is equal to (n-1)!!

To calculate the total number of ways to draw exactly 8 “minnow-giant” match-ups, we can imagine putting all 8 of the EPL teams in a line. Since we are looking to match the EPL teams one-to-one with the non-EPL teams, the question becomes: how many different ways can we line up the non-EPL teams so that they are paired up with the EPL teams? The answer to that is simply 8x7x6x5x4x3x2x1=8!=40,320. It is important to understand why we keep the order of the EPL teams unchanged while we only change the order of the non-EPL teams; otherwise, we would be grossly over-counting!

The probability of drawing exactly 8 “minnow-giant” match-ups is therefore 40,320/2,027,025=1.99%, or just a tad under 2%! To verify this, I ran a Monte Carlo simulation involving 50,000 trials, of which 961 trials ended up with exactly 8 “minnow-giant” match-ups, or 1.92%. The below table and chart also show the theoretical probabilities of drawing “minnow-giant” match-ups, for 0 ≤ n ≤ 8. (Bonus Question: Can you convince yourself why it’s impossible to draw an odd number of “minnow-giant” pairs among a group of 16 teams?)


But wait, it gets even better. Out of the 8 non-EPL teams, 4 teams were from the Championship (2nd Tier league), 2 teams were from League One (3rd Tier), and 2 teams were from the National League (5th Tier). Arsenal, which has been sponsored by Emirates since 2006, ended up drawing Sutton United, one of only two teams (the other being Lincoln City) from the National League (5th Tier). Now, what are the chances that the team that shares a sponsor with the competition itself ends up drawing one of the two easiest (in theory) match-ups available?

The number of ways for Arsenal to draw a National League (5th Tier) team (i.e. either Sutton United or Lincoln City), without any restrictions on how the other match-ups are drawn, is 270,270. We arrive at this number by first assuming Arsenal and Sutton United are already paired off, thus leaving 14 teams reaming. The 14 teams can be paired off in 13!!=135,135 ways without restriction. We can repeat the same reasoning for an Arsenal/Lincoln City pair. Therefore, we double 135,135 to arrive at 270,270. This yields a theoretical probability of 270,270/2,027,025=13.33% (Monte Carlo resulted in 6,620/50,000=13.24%), which is almost 1 in 6. However, this is only the probability of Arsenal drawing a 5th Tier team with no other match-up restrictions. In reality, there were already 8 “minnow-giant” match-ups drawn in the first place.

Therefore, the question becomes: what is the probability that 8 “minnow-giant” match-ups are drawn AND Arsenal draws a 5th Tier team? We already know there are 40,320 possible match-ups for the first part of the requirement. Satisfying both parts of the requirement must result in a number smaller than 40,320. Think of it like this: we start off with the fact that the 8 EPL teams are matched up one-to-one with the 8 non-EPL teams. There are 2 different ways to pair Arsenal with a 5th Tier team (since there are only 2 such teams). Of the remaining teams, there are 7!=5,040 ways to pair them off such that the EPL and non-EPL teams are still matched one-to-one. Therefore, the total number of match-ups satisfying both requirements is 2×7!=10,080. This yields a theoretical probability of 10,080/2,027,025=0.50% (Monte Carlo resulted in 250/50,000=0.50%).

In conclusion, there was only a 0.50% chance that the 2016/17 Emirates FA Cup Fifth Round Draw would lead to exactly 8 “minnow-giant” match-ups AND Arsenal drawing 1 of the 2 National League (5th Tier) teams. The fact that it happened anyway suggests that the drawing process may not have been 100% random.

As always, you can find my back up here. Please note, however, that I had to change all of the Monte Carlo formulas to values and save the file as .xlsb instead of .xlsx, as the file was way too large before (71 MB).

I would also like to give credit to the Chelsea subreddit for inspiring me to explore this topic.

Fun with Excel #10 – World Cup Goals

While I’ve always been fascinated by sports statistics, I must admit I did not realize that gathering data for this particular project would be so time consuming. No, it didn’t take me 9 months to tally up all the goals ever scored in the World Cup starting from 1930, but I did lose interest about halfway through the data mining (from Wikipedia, no less), and I never got around to tying up loose ends until now. Nevertheless, I’m proud to present my results in this post.

 

Raw Data
The raw data spanned 836 rows…

Let’s get straight into the pretty charts shall we?

Goals - All YearsThis first chart shows the pace at which goals were scored for every World Cup in history, and while it is indeed pretty, it does a poor job of showing any trends. You might notice that more recent World Cups have seen more goals scored on an absolute basis (and that is indeed the case if you look at the following chart), but you must also keep in mind that the tournament has expanded drastically since its early days.

Goals - Time PeriodsStarting with just 13 teams at the inaugural 1930 World Cup in Uruguay (18 matches were played), the tournament expanded to include 24 teams in 1982 (52 matches) and finally to 32 teams (the current format) in 1998 (64 matches). Therefore, it should come as no surprise to anyone that more goals are being scored in the modern era, as there are simply more matches being played.

We can quickly verify this by comparing “% Matches Complete” versus “% Goals Scored” rather than “Cumulative Goals Scored,” as this will normalize for the increasing number of matches played over time. As the following two charts show, the actual pace of goalscoring on a per match basis has remained relatively consistent over time. This should be expected, as the rules of the game have changed little since the inception of the World Cup.

Goals Norm - All Years

Goals Norm - Time PeriodsI will leave you with one more chart before I sign off, which I find very interesting:

Goals Per MatchThis is a busy chart, but it shows 2 trends which should be obvious, and 2 trends which are not as obvious. The 2 obvious trends are: (1) the absolute number of goals scored per tournament has, on average, increased over time, and (2) the number of matches per tournament has increased over time. The 2 less obvious trends are: (1) the early years of the World Cup (1930-1958) had the highest number of goals per match and (2) that same early period also had the highest average goal differential per match. There are a couple of explanations for this intriguing pattern. First, soccer as a game was not as developed in the early days of the World Cup. There were only a few powerhouse countries in South America and Europe that dominated the international scene, but seeing as the entire purpose of the World Cup was to bring together teams from all over globe, it was inevitable that lopsided results would arise from powerhouse countries stream rolling some of their less fortunate competitors (e.g. Argentina dismantling USA 6-1 in the semifinals in 1930, Hungary beating the Dutch East Indies 6-0 in 1938, with Sweden overrunning Cuba 8-0 that same year). Second, the format of the tournament was in part to blame, an issue most pronounced in the 1954 World Cup, which featured an astounding 5.38 goals per match and 3.00 average goal differential, statistics which will likely never be matched again in the modern era. From Wikipedia: “The sixteen qualifying teams were divided into four groups of four teams each. Each group contained two seeded teams and two unseeded teams. Only four matches were scheduled for each group, each pitting a seeded team against an unseeded team.” In other words, low ranking teams were forced to play high ranking teams, which led to such absurd scorelines like: Brazil 5 – Mexico 0, Hungary 9 – South Korea 0, Turkey 7 – South Korea 0, Uruguay 7 – Scotland 0, and Austria 5 – Czechoslovakia 0. As the game grew in popularity worldwide and more and more countries began sending their most promising players to play in the most competitive leagues in Europe, the playing field has evened substantially. Furthermore, the modern game places a lot more emphasis on defense, which is why it is now rare to see a lopsided scoreline in any competitive international match (and also why Germany’s 7-1 drubbing of Brazil last year was so unexpected). While further expansions in the tournament seem almost certain (after all, more matches played = more money to be made), I expect the goals per match and average goal differential to remain in line with where they have been in the modern era.

For those of you interested, the data I aggregated can be found here.

Why soccer should embrace goal-line technology, and a few others

I’ve been following the World Cup pretty closely over the past month, and although I haven’t been able to watch every match, I’ve seen my fair share of games to realize that something needs to be done to improve the quality of the “world’s most beautiful sport,” especially on the a stage as big as the World Cup. In this post, I’ll go over a couple of soccer’s biggest problems and what can be done to help fix them.

  • FIFA should introduce goal-line technology

One of the most common events in the game (and the subject of frequent controversy) is the infamous offsides call. An official FIFA match will feature one official referee, two assistant referees, and a fourth official (who primarily signals substitutions and time added from the midfield line). Of these officials, the two assistants (or linesmen) are in charge of sticking with the last defender on each side and making sure that the opposing forward is not past the last defender (“offsides”) when a pass is hit from the attacking player’s teammate. The problem with this system is that referees make mistakes from time to time, and these mistakes often lead to goals that should have been disallowed, or conversely, disallowing a perfectly legal goal (such as the U.S.’s goal against Algeria). With goal-line technology (which could be anything from putting a chip in the soccer ball to track its precise location to simply using video cameras to review a controversial play), referees would have a powerful tool at their disposal that would drastically reduce the rate of human error. Opponents of goal-line technology argue that using such technology would take away from the “human factor” of the game. However, in a low-scoring game such as soccer, one bad call or mistake from the referee can make a huge impact on the game. I was truly amazed that such an incident occured not once but twice during today’s quarterfinal matches between Germany and England and Argentina and Mexico. In the first game, England was down 1-2 when Frank Lampard hit a shot that bounced off the crossbar and landed a good 1.5 yards inside the box before bouncing out again (see Lampard’s Disallowed Goal). However, to the outrage of the English players and fans, the goal was not counted by the referee. While I do believe that Germany was the better team and deserved to get the win, let us put into perspective the importance of such a goal, had it been counted. The game would have been level at 2-2, and all the momentum would have shifted to England going into the second half. Psychologically and emotionally, England would have been better off. Instead, Frank Lampard and his teammates went into the half feeling somewhat deflated and never recovered with the same energy that they finished the first half with. Similarly, Carlos Tevez’s goal against Mexico (see Tevez’s Offsides Goal) was clearly offsides (a good 2 yards or so), but the referee called it good dispite heavy protests from the Mexican side. As with the England match, Tevez’s goal was extremely crucial, as it was the first of the match (statistically speaking, the first side to score in a game are heavily favored to win, and especially in the World Cup, as teams tend to focus more on defense). With that crucial (and illegal) goal, Argentina grabbed all the momentum going forward, and Mexico seemed to lose its nerve, committing several defensive blunders that led to a second goal. And although Mexico did go on to recover its spirit in the second half, the damage had been done.

It’s a shame really, that such huge mistakes were allowed to stand at a World Cup, but the two examples above also illustrate just how important it is for referees to the make the fair call in any controversial situation.  Of course, we are led to believe that in both cases, none of the officials had a very good look at the play, but with goal-line technology, the mistake could have been easily corrected in less than 30 seconds. Instead, fans around the world are led to wonder why two obvious calls that even a kid watching television could see was wrong was not recognized by the officials and FIFA at the World Cup Quarterfinals.

Opponents of using technology in matches go on to argue that embracing such a change would lead to a complete restructuring of the game’s officiating. That is, if we were to introduce cameras and other technology to monitor the goal-line, then we would have to go all out and replace the linesmen with technology as well. However, this doesn’t have to be the case. Like I mentioned before, technology should simply be regarded as a tool at the disposal of the officials, an extra pair of eyes, if you will. Referees and linesmen should still be confident in their work, but instead of turning a blind eye on a possibly game-changing call, they should utilize technology to help them review the play and make a decision given the full facts of the situation. Lastly, opponents point out that implementing technology in games would affect the “uniformity” of soccer matches. Because it may not be feasible to implement the technology in poorer nations or youth leagues, the argument goes that the technology should be excluded in order to preserve the uniformity of FIFA’s rules. This is absolutely ridiculous. Major international sports such as tennis, hockey, and cricket have already introduced some sort of line technology into the game and it has been accepted by their governing bodies and athletes alike. However, this doesn’t mean that the same technology is used in youth or lower level play. Obviously, high school and college tennis matches still rely on the umpire to make the calls (and in many cases, players make the calls themselves). Same with hockey and cricket. FIFA should not use “uniformity” as an excuse to not introduce goal-line technology in major matches. In fact, there is no reason that technology should be uniform in the first place. You don’t use Hawk-Eye camera technology in a high school tennis match because it’s simply not worth it. You do use it on the ATP because more precise officiating is called for on the professional circuit. Similarly, shouldn’t the World Cup, the single most important tournament in all of soccer, have access to the most advanced technology available in order to assure that all calls are made fairly?

  • Implement severe punishments for diving

It’s called the beautiful game, but most fans know that it’s anything but when it comes to fouls. While diving has always been an issue in soccer, with improved video technology, it has become more and more obvious to even to the most casual TV watcher. Players dive in order to try and win their team a crucial free kick, give the opposing player a yellow/red card, or simply delay the game as much as possible. These tactics have become very familiar to almost anyone who either plays or watches soccer, but simply put, such underhanded tactics take away from the spirit of the game as whole. However, because the incentives for diving are high, and since players can usually get away with it with relatively little punishment, the only way to reduce it is to enact more severe punishments. I can guarantee that if FIFA made diving an automatic yellow or red card offense, then the number of dives per game would reduce dramatically.

  • Players and officials should take responsibility for their actions

If you dive as a player, you should be prepared to accept the consequences. It is not only a personal disgrace, but for all the fans around the world watching the game, it is a disgrace for your country. It baffles me that players seem to feel no shame in their actions on the pitch, when it is clear the consequences of these actions can extend far beyond themselves. Similarly, referees must show a sense of responsibility on the pitch. When was the last time you saw a referee revoke a controversial decision after he found out about his mistake. Chances are, never. While I’m positive that both referees today realized the terrible mistakes that they had made, they most likely decided to stick with their decision because they wanted to preserve their dignity. I, for one, would love to see an honest ref come out and say, “Hey, I made a bad mistake, but I’m going to correct it.” Surely, if the referee in the England game had come back onto the pitch after reviewing the replays at the half and announced that the score was now 2-2, it would have caused a huge controversy (not to mention anger from the German fans). But in retrospect, that would have been the right call, and I think that everyone would agree with it after seeing the replay with their own eyes. The ref, rather than being disgraced (and most likely now suspended from any major match in the future), would be respected for his honesty. Along that note, I think that German goalkeeper Neuer should really be ashamed of himself. Not only did he see the ball bounce in behind the line, he picked it up and continued to play on as if nothing had happened. Yeah, he got away with it all right, but Germany lost a fan in the process.

Much Ado About…

well, everything!  Lot’s of stuff going on, and I’ve been too busy/lazy to update.

I got my first paycheck this Tuesday, and although I had to pay taxes (well, technically the money is witheld for now), it was still pretty exciting. It’s good to be finally making money again, since commuting and eating in the city are not cheap.  I also just witnessed one of the most exciting matches of the World Cup this year: a 2-2 tie between USA and Slovenia. Although USA were down 0-2 at the half, they came back strong and tied it up. They actually scored a third goal, but the ref overruled it, on the basis of a foul (on Bradley?). Personally I thought it was a terrible call, since it’s clear in the replay that the US players are not comitting any fouls; on the contrary, several of them are being tangled up by Slovenian defenders…if anything the call should have been the other way around. But despite the fact that many fans felt that the US were robbed of a game-winning goal, it was still a great effort by the Americans, and definitely the most exciting match I’ve seen so far. Let’s hope that the US can beat Algeria and move on to the knockout stages (assuming England doesn’t get upset by Algeria, which I’m not ruling out completely…)

Aside from the World Cup, I’ve been rewatching an old Chinese wuxia series: Return of the Condor Heroes. Though the special effects are not of the best quality, it’s still one of my favorite wuxia series (I love Jinyong’s works in general).

Here’s to a wonderful weekend of exciting soccer and of course, Happy Father’s Day!